Slayers 2 How to Become a Demon - Full Quest Guide
Slayers 2 demon guide: the level 5 requirement, the wall climb into the Demon Hideout, what you lose by switching, and how to roll your first Blood Demon Art.
FAQ
What level do you need to become a demon in Slayers 2?
What do you lose when you become a demon?
How do you get a Blood Demon Art?
Can you go back to being a slayer after becoming a demon?
Becoming a demon is the second progression path in Slayers 2 and the more committal of the two. You trade every breathing style and slayer trainer for a Blood Demon Art, faster regeneration and a separate progression track. The switch is cheap to make and expensive to undo, so this guide covers what you actually give up before you walk into the cave.
What are the requirements?
| Requirement | Detail |
|---|---|
| Level | 5 or higher (reported) |
| Ability | Wall climb — the hideout route requires it |
| Timing | Night, when demon spawns are active |
| Cost | Any breathing style you have already learned |
What are the steps?
- Leave Windy Peak at night, when demon spawns are active, and follow the road to the cave entrance.
- Climb the wall inside the cave.
- Talk to the demon lord NPC and accept the offer.
- Your character converts and you are teleported out as a demon with a random Blood Demon Art.
What changes when you switch?
| You lose | You gain |
|---|---|
| Breathing styles | A Blood Demon Art |
| Slayer trainers | Faster regeneration |
| Slayer-side quests | Demon-only progression |
| — | Daylight is dangerous in some areas |
Your clan and its passives stay. That matters more than it sounds: Douma and Tamayo are built for demons, so a clan you rolled as a slayer can turn out to be better on this path. See the clans guide for which clans lean demon.
How do you roll a good Blood Demon Art?
Becoming a demon grants a random Blood Demon Art. You can reroll it with spins, and the launch codes handed out free art spins, so check the codes page before spending Robux on rolls.
Which arts are worth keeping
Ice Manipulation (S tier) — area control with flexible offensive and defensive options. Community odds put it in the rarest bracket.
Shockwave (S tier) — follow-up pressure and a counter that breaks hyper armour.
Dream Manipulation (A tier) — homing attacks that reward setting up an opening.
Blood Manipulation (A tier) — sickle-based attacks; keep room for your weapon swings.
Pyrokinesis (A tier) — tracking and steerable attacks for sustained pressure.
Obi, Arrow and Tamari (C tier) — commonly recommended as reroll targets unless you specifically want their reach.
Per-art damage values: not published by any source we checked, so this page does not invent them.
Can you go back to being a slayer?
Reverting is reported to require a paid or quest-based reset, so treat the switch as effectively one-way until you have that in hand. If you are weighing the two paths, decide before converting rather than planning to undo it.
Frequently asked questions
Demon or slayer for a new player?
Slayer, usually. Breathing is the more documented path and the slayer route is what the beginner guide covers. Demon is a better second playthrough or a deliberate choice, not a default.
Do demons get breathing styles?
No. Demons cannot learn breathing at all — their equivalent is the Blood Demon Art. This is why the switch costs you every style you have unlocked.
Do I keep my weapon as a demon?
Yes, weapons are separate from path. Some arts have natural weapon pairings — Blood Manipulation uses a Sickle, for example — so check the weapon guide if you are building around a specific art.
Sources
Facts in this guide were cross-checked against the following public references on 2026-09-22:
- How to Become a Demon — Slayers 2 Wiki
- Slayers 2 Blood Demon Arts — BloxInformer
- Slayers 2 Beginner’s Guide — Roonby
- Slayers 2 Codes — Beebom
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